Silhouette project - Click to Play
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Waiting with an object - Click to Play
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Push Pull Character Design - Click to embiggen
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This year's been very fruitful, I feel like I've come a long way and grown a lot. Particularly in concept, while my drawings can still use work and my staging might not always be the best I know there's no way I could have managed to keep up with this last year- A 15 second animatic over the course of a month or so made me really consider if I wanted to be here at Ringling. Now I'm about to finish up a 45 second animatic in 2 weeks and I'm having a long of fun with it. It's very gratifying to put an idea in motion so other people can actually see what you're thinking- it's hard to describe, but it's what brought me to animation.
I am still struggling a lot with Drawing For Animation. It's very difficult for me to invest myself in something that isn't yielding very satisfying results. On the bright side, I think my Push Pull character is the first character I've ever created that I really like. I can't wait to get him in Maya and get some textures on him. So, I can't say I'm at a total loss with DFA. My hope is that I can get to the point that I draw without feeling embarrassed by my drawings. I don't want to be drawing just to get by DFA, concept and prepro, I want to enjoy it like I enjoy animatics and story and just about every aspect of computer animation.