been really busy and yet, there hasn't been much for me to share. I feel like I haven't been firing on all cylinders since I got home. Regardless, I've been overdue for an update.
Here's an interior sample I did for Stage 3. I'm keeping it low-res as there's still some details I would like to add in when I get the chance.
Andre LaRoche directed the lighting and staging for this render. The model was provided. I mainly worked on the textures and shaders on this one.
And a slightly more detailed shot
I've been doing a lot of reading, particularly on animation, also some drawing... I've been trying to sketch occasionally too, which reminds me- it's really hard to spend time on things your not good at.
I've been trying to loosen up, as well as more volumes/less contours, but I've got a ways to go. I've been wondering how beneficial it would be if I instead focused on copying the sketches of really talented people to build up some confidence and technique- but I hesitate to do so.
PS. Kung Fu Panda= must see. IMO, it's Dreamworks best animation yet.